The DonPachi series provides examples of the following: The series is not to be confused with that spiky orange guy from Bobobo-bo Bo-bobo.
DoDonPachi: DaiFukkatsu (Arcade Hardware Cave SH3, 2008 JP Xbox 360, 2010 iOS and Android (as DoDonPachi Resurrection), 2010 EU Xbox 360, 2011 (as DoDonPachi Resurrection) Windows (via Steam), 2016 Nintendo Switch, 2021).
The games' scoring systems usually revolve around maintaining an unbroken string of enemy kills, with point bonuses getting higher the longer the player's chain is.
Gameplay-wise, the games are known for giving the player access to regular gunfire as well as a powerful laser beam that deals concentrated damage but which slows down the player's craft, making them less mobile but also giving them better dodging precision. Art design for the first three games is done by "Joker" Junya Inoue. It is by far one of Cave's most iconic game franchises, with DoDonPachi being one of the earliest Bullet Hell titles.Īt first glance, it appears to be yet another game about flying a ship and blasting alien/robotic invaders, but many dark secrets lie beneath the surface. The DonPachi series (also known as the DoDonPachi series, after the second game) is a series of Bullet Hell Shoot Em Ups by CAVE.